Example: Sockets

public static void server (SocketAddress address) throws Error {
Socket socket = new Socket (SocketFamily.IPV4, SocketType.STREAM, SocketProtocol.TCP);
assert (socket != null);

socket.bind (address, true);
socket.set_listen_backlog (10);
socket.listen ();

for (int i = 0; true ; i = (i + 1) % 10) {
Socket connection = socket.accept ();
print (@"Accepted ($i)\n");

connection.send (i.to_string ().data);
}
}

public static void client (SocketAddress address) throws Error {
Socket socket = new Socket (SocketFamily.IPV4, SocketType.STREAM, SocketProtocol.TCP);
assert (socket != null);

socket.connect (address);
print ("Connected\n");

uint8 buffer[100];
ssize_t len;

len = socket.receive (buffer);
stdout.write (buffer, len);
print ("\n");
}

public static int main (string[] args) {
try {
if (args.length != 2) {
print ("%s server|client\n", args[0]);
return 0;
}

InetAddress address = new InetAddress.loopback (SocketFamily.IPV4);
InetSocketAddress inetaddress = new InetSocketAddress (address, 2001);

if (args[1] == "server") {
server (inetaddress);
} else if (args[1] == "client") {
client (inetaddress);
} else {
print ("Unknown option.\n");
}
} catch (Error e) {
print ("Error: %s\n", e.message);
}

return 0;
}

 valac --pkg gio-2.0 GLib.Socket.vala

See: