Example: Flag-introspection

[Flags]
public enum MyFlags {
VALUE_A,
VALUE_B;

public static bool try_parse_name (string name, out MyFlags result = null) {
FlagsClass flagc = (FlagsClass) typeof (MyFlags).class_ref ();
unowned FlagsValue? fval = flagc.get_value_by_name (name);
if (fval == null) {
result = 0;
return false;
}

result = (MyFlags) fval.value;
return true;
}

public static bool try_parse_nick (string nick, out MyFlags result = null) {
FlagsClass flagc = (FlagsClass) typeof (MyFlags).class_ref ();
unowned FlagsValue? fval = flagc.get_value_by_nick (nick);
return_val_if_fail (fval != null, -1);
if (fval == null) {
result = 0;
return false;
}

result = (MyFlags) fval.value;
return true;
}

public static uint n_values () {
FlagsClass flagc = (FlagsClass) typeof (MyFlags).class_ref ();
return flagc.n_values;
}
}

public static int main (string[] args) {
uint n_values = MyFlags.n_values ();
assert (n_values == 2);

// Output: ``try-parse-nick: 1``
MyFlags result;
if (MyFlags.try_parse_nick ("value-a", out result)) {
print ("try-parse-nick: %d\n", result);
}

// Output: ``try-parse-name: 2``
if (MyFlags.try_parse_name ("MY_FLAGS_VALUE_B", out result)) {
print ("try-parse-name: %d\n", result);
}

return 0;
}

 valac --pkg gobject-2.0 GLib.FlagClass.vala

See: